The four factions:
NEBULONES in the ancient tongue.
Let me introduce you to the sublime folk of the heights and the air. Living for centuries on the top of the mountains and creating their cities around the highest peaks, the Cloudborn became passionate builders and learned the art of the finest constructions and architecture.The Air Swimmers, their traveling stonemasons are the most famous among all friman... Read More
INSULARES in the ancient tongue.
Hundreds of small islands are inhabited by the amphibian folk of the depths and the water. It took many centuries, some say even millenia, but finally it happened - this marvelous mutation, the gift of the nature sent to them in the form of specific gills and fins, which gave the Islanders the chance to survive under water, into the deep Blue-green of the Emerald lakes... Read More
URSINA GENS in the ancient tongue.
Have you ever set a foot into the forest, then you will know for sure about the Bärfolk! They cannot be overlooked :). Actually this statement is not exactly right, because they can, but only if they want to.. since finally the friends of the bears are the sworn rangers of the earth and forest and they are able to blend perfectly into the natural surroundings... Read More
FAVILLARII in the ancient tongue.
There is no ancient tale missing the stories about the great Emberian combat frimen. Flame Warriors they call them and when it comes to battle, everyone shows respect for their passion, toughness and artful fighting style. Living in the dusty Red Canyons they learned how to survive in the harsh environment, how to protect themselves against the sand storms... Read More
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A message from our team
The modern internet technology makes it comfortable for people to collaborate with friends and partners all over the world - it is so easy to be international, to be global. This is the most convenient part of the job nowadays... The difficult part is to come up with some really original ideas and to see through their successful fulfillment.Our strength - we won’t compromise neither with the gameplay, nor with game quality - ever! No matter how long it takes to create the perfect product, we will always strive to reach the maximum. It’s like my grandpa always used to say - 95% good is not good enough ... and meanwhile this is our company motto ! Games are subject to emotions, personal preferences, player style and so on. That’s why PERFECTION is always in the eye of the beholder, but we are going to do our best according to our personal criteria. Just check out our style and see if you are going to like it !
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What actually happens during one Battalia game?
In the base game, you will buy useful artefacts and hire battle units to support your armies, you will build roads and cities and send your heroes to battle - you will have to find the most powerful mixture of all these assets and apply them at the right moment, so you could claim to be the rightful ruler of Battalia and win the game. A victory can be obtained through aggressive conquest or a peaceful development of your own city system (if you are lucky enough and the others let you :) . The interesting game play will provide you with the opportunity to make key decisions and turn the tides of even the grimmest outcomes. A player can outmaneuver and BE outmaneuvered by his opponents at any point during the game. Dynamic atmosphere and intense battles are key factors in the overall experience, however the game strives to stimulate planning and strategy over rash and impulsive decisions. In general this is not a luck based game, because of the core deck building mechanics, but a die is integrated as an optional element and is the ingredient, which spices up the game for all the fortunate fellows! You will find also an element of bluffing, when you fight your battles, so put the poker face on and be ready to outsmart your opponent. The game is defined by the unique combination of mechanics, aesthetic art style, and the presence of large scale 3D Hero figures in four colors, representing the leaders of the players army and their movement on the board.
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